[Pak] Name=Oblivion GTP 1.5 Description=Hardware sensitive tweaks for Oblivion(tm) INI files, with advanced mode settings. Allows you to fine-tune FPS rate vs graphics quality and control other internal parameters. Notice=This tweaks package contains modifications to the default Oblivion ini files. Some of these modifications may not work or have negative effect on the operation of Oblivion. You can always restore the original configuration by uninstalling this tweaks package. Resources = Main INI File,User INI File Tweaks = TweakLocalMap,TweakWaterCorruption,TweakScreenshots,TweakNoIntro,TweakInternalShadowCount,TweakExternalShadowCount,TweakShadowsVisibility,TweakCanopyShadows,TweakWaterReflect,TweakWaterReflectMisc,TweakWaterReflectStatics,TweakWaterReflectTrees,TweakWaterReflectActors,TweakDistantLOD,TweakExteriorCellBuffer,TweakDistantLandRangeDec,TweakDistantLandRangeInc,TweakGrass2,TweakGrass,TweakForceFullLOD,TweakCityTrees,TweakTreeClones,TweakMoreBlood,TweakPatternEffect,TweakReduceInteriorHDR,TweakSunGlare,TweakDisableRainFX,TweakCPUThreads,TweakEnableThreading,TweaksBGPath,TweakPreLoadMem2,TweakPreLoadMem1,TweakUnloadCells,TweakFastTravelPurge,TweakSpecularPass,Tweak30Shaders,Tweak20Lights,Tweak20Hair,TweakHWSound,TweakLowerDlgZoom,TweakInstantLevel,TweakJoyToKey Groups = GroupGraphicsLandscape,GroupGraphicsGrass,GroupGraphicsTrees,GroupGraphicsWater,GroupGraphicsShadows,GroupGraphicsBlood,GroupGraphicsTextures,GroupGraphicsHDR,GroupGraphicsEffects,GroupHardwareCPU,GroupHardwareMem,GroupHardwareRendering,GroupHardwareSound,GroupInterface,GroupGameplay,GroupControls [Resources] Main INI File=[HKEY_LOCAL_MACHINE/SOFTWARE/Bethesda Softworks/Oblivion/Installed Path]\oblivion_default.ini User INI File=$MY_DOCUMENTS/My Games/Oblivion/oblivion.ini [TweakLocalMap] Name=Use Full-Color Localmap Description=This (odd) tweak will tell Oblivion to turn localmaps to full-color maps, using the local shader. This should solve the washed-out colors issue. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakLocalMap.mod1 FPSEffect = -1 GFXEffect = 1 [TweakLocalMap.mod1] Resource=User INI File section=Display key=bLocalMapShader originalvalue=1 newvalue=0 [TweakWaterCorruption] Name=Fix Water Corruption (if you use the Landscape LOD tweak) Description=It is recommended to use this tweak to fix the water corruption you usually get when enabling the distant landscape LOD tweak. Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("9700" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakWaterCorruption.mod1,TweakWaterCorruption.mod2 FPSEffect = -1 GFXEffect = 1 [TweakWaterCorruption.mod1] Resource=User INI File section=Water key=bUseWaterDepth originalvalue=1 newvalue=0 [TweakWaterCorruption.mod2] Resource=User INI File section=Water key=uNumDepthGrids originalvalue=3 newvalue=6 uservalue= tweakmin=3 tweakmax=8 tweakdelta=1 tweakformat=%.0f [TweakScreenshots] Name=Enable In-Game Screenshots Description=If you want to be able to take in-game screenshots, use this tweak and when playing, press your printscreen button. Warning=It appears taking screenshot won't work if you use Antialiasing. In this case, try to use FRAPS instead. mods=TweakScreenshots.mod1 FPSEffect = 0 GFXEffect = 0 [TweakScreenshots.mod1] Resource=User INI File section=Display key=bAllowScreenShot originalvalue=0 newvalue=1 [TweakNoIntro] Name=Disable Intro Movies Description=Use this tweak if you do not want the game to start with the introduction movies. mods=TweakNoIntro.mod1 FPSEffect = 0 GFXEffect = 0 [TweakNoIntro.mod1] Resource=User INI File section=General key=SIntroSequence originalvalue=bethesda softworks HD720p.bik,2k games.bik,game studios.bik,Oblivion Legal.bik newvalue= [TweakExternalShadowCount] Name=More External Shadows Description=Allow the game to render more shadows when you are outside. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakExternalShadowCount.mod1 FPSEffect = -1 GFXEffect = 1 [TweakExternalShadowCount.mod1] Resource=User INI File section=Display key=iActorShadowCountExt originalvalue=1 newvalue=2 [TweakInternalShadowCount] Name=More Internal Shadows Description=Allow the game to render more shadows when you are indoors. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakInternalShadowCount.mod1 FPSEffect = -1 GFXEffect = 1 [TweakInternalShadowCount.mod1] Resource=User INI File section=Display key=iActorShadowCountInt originalvalue=2 newvalue=5 [TweakShadowsVisibility] Name=Increase Range For Character Shadows Description=This tweaks allows character and NPC shadows to render in greater distance, so they don't suddenly appear. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakShadowsVisibility.mod1,TweakShadowsVisibility.mod2,TweakShadowsVisibility.mod3,TweakShadowsVisibility.mod4 FPSEffect = -1 GFXEffect = 1 [TweakShadowsVisibility.mod1] Resource=User INI File section=Display key=fShadowLOD2 originalvalue=400.0000 newvalue=2500.0000 uservalue= tweakmin=200.0000 tweakmax=3000.0000 tweakdelta=100.0000 tweakformat=%.4f [TweakShadowsVisibility.mod2] Resource=User INI File section=Display key=fShadowLOD1 originalvalue=200.0000 newvalue=2000.0000 uservalue= tweakmin=200.0000 tweakmax=3000.0000 tweakdelta=100.0000 tweakformat=%.4f [TweakShadowsVisibility.mod3] Resource=User INI File section=Display key=fLightLOD2 originalvalue=1500.0000 newvalue=2500.0000 uservalue= tweakmin=1000.0000 tweakmax=3000.0000 tweakdelta=100.0000 tweakformat=%.4f [TweakShadowsVisibility.mod4] Resource=User INI File section=Display key=fLightLOD1 originalvalue=1000.0000 newvalue=2000.0000 uservalue= tweakmin=1000.0000 tweakmax=3000.0000 tweakdelta=100.0000 tweakformat=%.4f [TweakCanopyShadows] Name=More Detailed Tree Canopies Shadow Description=Use this tweak to show more leaf details for tree canopies. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakCanopyShadows.mod1 FPSEffect = -1 GFXEffect = 1 [TweakCanopyShadows.mod1] Resource=User INI File section=SpeedTree key=iCanopyShadowScale originalvalue=512 newvalue=256 uservalue= tweakmin=256 tweakmax=4096 tweakdelta=128 tweakformat=%.0f [TweakWaterReflect] Name=Enable Water Reflections Description=Water reflections add great deal of realism to the world, but may reduce framerate, especially for lower-end machines. Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("9700" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakWaterReflect.mod1 FPSEffect = -1 GFXEffect = 1 [TweakWaterReflect.mod1] Resource=User INI File section=Water key=bUseWaterReflections originalvalue=0 newvalue=1 [TweakWaterReflectMisc] Name=Enable miscellaneous Water Reflections Description=Allow oblivion to render reflections for miscellaneous objects in the scene, in addition to the landscape reflections. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakWaterReflectMisc.mod1 dependencies=TweakWaterReflect FPSEffect = -1 GFXEffect = 1 [TweakWaterReflectMisc.mod1] Resource=User INI File section=Water key=bUseWaterReflectionsMisc originalvalue=0 newvalue=1 [TweakWaterReflectStatics] Name=Enable Static Objects Water Reflections Description=Allow oblivion to render reflections for static objects in the scene, in addition to the landscape reflections. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) dependencies=TweakWaterReflect mods=TweakWaterReflectStatics.mod1 FPSEffect = -1 GFXEffect = 1 [TweakWaterReflectStatics.mod1] Resource=User INI File section=Water key=bUseWaterReflectionsStatics originalvalue=0 newvalue=1 [TweakWaterReflectTrees] Name=Enable Trees Water Reflections Description=Allow oblivion to render reflections for the trees, in addition to the landscape reflections. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) dependencies=TweakWaterReflect mods=TweakWaterReflectTrees.mod1 FPSEffect = -1 GFXEffect = 1 [TweakWaterReflectTrees.mod1] Resource=User INI File section=Water key=bUseWaterReflectionsTrees originalvalue=0 newvalue=1 [TweakWaterReflectActors] Name=Enable Actors Water Reflections Description=Allow oblivion to render reflections for moving actors in the scene, in addition to the landscape reflections. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) dependencies=TweakWaterReflect mods=TweakWaterReflectActors.mod1 FPSEffect = -1 GFXEffect = 1 [TweakWaterReflectActors.mod1] Resource=User INI File section=Water key=bUseWaterReflectionsActors originalvalue=0 newvalue=1 [TweakForceFullLOD] Name=Full Level-of-Detail for Trees Description=This tweak will tell Oblivion to always use full level-of-detail when drawing trees. Condition=("7800" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods=TweakForceFullLOD.mod1 FPSEffect = -1 GFXEffect = 1 [TweakForceFullLOD.mod1] Resource=User INI File section=SpeedTree key=bForceFullLOD originalvalue=0 newvalue=1 [TweakMoreBlood] Name=Increase Blood Decals Lifetime Description=Use this tweak to have a more bloody Oblivion by changing the lifetime of default decals (temporary patches of textures). Enabling this tweak may reduce performance. Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("9700" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = TweakMoreBlood.mod1,TweakMoreBlood.mod2 FPSEffect = -1 GFXEffect = 1 [TweakMoreBlood.mod1] Resource=User INI File section=Display key=fDecalLifetime originalvalue=10.0000 newvalue=1200.0000 uservalue= tweakmin=0.0000 tweakmax=2000.0000 tweakdelta=100.0000 tweakformat=%.4f [TweakMoreBlood.mod2] Resource=User INI File section=Display key=iMaxDecalsPerFrame originalvalue=10 newvalue=500 uservalue= tweakmin=10.0000 tweakmax=1000.0000 tweakdelta=10.0000 tweakformat=%.0f [TweakEnableThreading] Name=Increase Game Threads Usage Description=This is a composed tweak which lets the game make greater use of threads. This may increase performance, primarily for systems with Hyperthreading or Dual-Core capabilities. Condition=CPU_COUNT>1 dependencies=TweakCPUThreads mods = TweakEnableThreading.mod1,TweakEnableThreading.mod2,TweakEnableThreading.mod3,TweakEnableThreading.mod4,TweakEnableThreading.mod5,TweakEnableThreading.mod6,TweakEnableThreading.mod7,TweakEnableThreading.mod8 FPSEffect = 1 GFXEffect = 0 [TweakEnableThreading.mod1] Resource=User INI File section=General key=bUseThreadedBlood originalvalue=0 newvalue=1 [TweakEnableThreading.mod2] Resource=User INI File section=General key=bUseThreadedMorpher originalvalue=0 newvalue=1 [TweakEnableThreading.mod3] Resource=User INI File section=General key=bUseThreadedTempEffects originalvalue=0 newvalue=1 [TweakEnableThreading.mod4] Resource=User INI File section=General key=bUseThreadedParticleSystem originalvalue=0 newvalue=1 [TweakEnableThreading.mod5] Resource=User INI File section=BackgroundLoad key=bBackgroundLoadLipFiles originalvalue=0 newvalue=1 [TweakEnableThreading.mod6] Resource=User INI File section=BackgroundLoad key=bLoadBackgroundFaceGen originalvalue=0 newvalue=1 [TweakEnableThreading.mod7] Resource=User INI File section=BackgroundLoad key=bCloneModelsInBackground originalvalue=0 newvalue=1 [TweakEnableThreading.mod8] Resource=User INI File section=HAVOK key=iNumHavokThreads originalvalue=1 newvalue=3 [TweakLowerDlgZoom] Name=Lower Dialogue Zoom Level Description=Use this tweak to reduce the zoom level when you are in dialogue mode with another character. Condition=1==0 mods = TweakLowerDlgZoom.mod1 FPSEffect = 0 GFXEffect = 0 [TweakLowerDlgZoom.mod1] Resource=User INI File section=Interface key=fDlgFocus originalvalue=2.1000 newvalue=3.0000 uservalue= tweakmin=1.0000 tweakmax=5.0000 tweakdelta=0.1000 tweakformat=%.4f [TweakUnloadCells] Name=Enable Preemptive Cell Unloading Description=If you have lower than 1GB of RAM, try to enable this tweak to allow Oblivion unload all cell data it thinks you do not need. This may improve overall game performance by reducing memory consumption. Condition=TOTAL_RAM < 1024 mods = TweakUnloadCells.mod1 FPSEffect = 1 GFXEffect = 0 [TweakUnloadCells.mod1] Resource=User INI File section=General key=bPreemptivelyUnloadCells originalvalue=0 newvalue=1 [TweakFastTravelPurge] Name=Enable Data Purge on Fast Travel Description=If you have lower than 1GB of RAM, try to enable this tweak to allow Oblivion purge data when you fast travel. This may improve overall game performance by reducing memory consumption. Condition=TOTAL_RAM < 1024 mods = TweakFastTravelPurge.mod1 FPSEffect = 1 GFXEffect = 0 [TweakFastTravelPurge.mod1] Resource=User INI File section=BackgroundLoad key=bSelectivePurgeUnusedOnFastTravel originalvalue=0 newvalue=1 [TweakFasterDays] Name=Faster Day Cycle Description=This tweak increases (X2) the in-game speed of a complete day cycle. Condition=1==0 mods = TweakFasterDays.mod1 FPSEffect = 0 GFXEffect = 0 [TweakFasterDays.mod1] Resource=User INI File section=General key=fGlobalTimeMultiplier originalvalue=1.0000 newvalue=2.0000 [TweakSlowerDays] Name=Slower Day Cycle Description=This tweak decreases (X2) the in-game speed of a complete day cycle. mods = TweakSlowerDays.mod1 FPSEffect = 0 GFXEffect = 0 [TweakSlowerDays.mod1] Resource=User INI File section=General key=fGlobalTimeMultiplier originalvalue=1.0000 newvalue=0.5000 [TweakPatternEffect] Name=Reduce Tile Pattern Effect Description=This tweak can reduce the tile pattern effect, but may also distort textures which are near the character. Condition=("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = TweakPatternEffect.mod1 FPSEffect = 0 GFXEffect = 1 [TweakPatternEffect.mod1] Resource=User INI File section=Landscape key=fLandTextureTilingMult originalvalue=2.0000 newvalue=1.0000 [TweakDistantLandRangeDec] Name=Decrease Distant Visibility Description=Use this tweak to decrease distant trees and landscape visibility when you are in the wilderness. Condition=("6200" in VIDEO_CARD) or ("5700" in VIDEO_CARD) or ("9500" in VIDEO_CARD) or ("9600" in VIDEO_CARD) or ("X600" in VIDEO_CARD) or ("X700" in VIDEO_CARD) mods = TweakDistantLandRangeDec.mod1,TweakDistantLandRangeDec.mod2 FPSEffect = 1 GFXEffect = -1 [TweakDistantLandRangeDec.mod1] Resource=User INI File section=General key=uGridDistantTreeRange originalvalue=15 newvalue=9 uservalue= tweakmin=5 tweakmax=20 tweakdelta=1 tweakformat=%.0f [TweakDistantLandRangeDec.mod2] Resource=User INI File section=General key=uGridDistantCount originalvalue=25 newvalue=15 uservalue= tweakmin=5 tweakmax=40 tweakdelta=1 tweakformat=%.0f [TweakDistantLandRangeInc] Name=Increase Distant Visibility Description=Use this tweak to increase distant trees and landscape visibility when you are in the wilderness. Condition=("7800" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = TweakDistantLandRangeInc.mod1,TweakDistantLandRangeInc.mod2 FPSEffect = -1 GFXEffect = 1 [TweakDistantLandRangeInc.mod1] Resource=User INI File section=General key=uGridDistantTreeRange originalvalue=15 newvalue=49 uservalue= tweakmin=5 tweakmax=80 tweakdelta=1 tweakformat=%.0f [TweakDistantLandRangeInc.mod2] Resource=User INI File section=General key=uGridDistantCount originalvalue=25 newvalue=49 uservalue= tweakmin=5 tweakmax=80 tweakdelta=1 tweakformat=%.0f [TweakSpecularPass] Name=Remove the Specular Pass Description=Use this tweak to increase performance by eliminating the specular pass which creates the shiny objects effect. Condition=("6200" in VIDEO_CARD) or ("5700" in VIDEO_CARD) or ("9500" in VIDEO_CARD) or ("9600" in VIDEO_CARD) or ("X600" in VIDEO_CARD) or ("X700" in VIDEO_CARD) Warning=This tweak may crash Oblivion when you reach certain areas (e.g. Weynon Priory) mods = TweakSpecularPass.mod1 FPSEffect = 1 GFXEffect = -1 [TweakSpecularPass.mod1] Resource=User INI File section=Display key=bDoSpecularPass originalvalue=1 newvalue=0 [TweakExteriorCellBuffer] Name=Increase Exterior Cell Buffer Size Description=This tweak increases the exterior cell buffer size to allow for better performance when applying the exterior LOD tweak. Warning=This tweak requires you to activate the Pre-load buffer tweak to prevent stuttering or crashing. Dependencies=TweakDistantLOD mods = TweakExteriorCellBuffer.mod1 FPSEffect = 1 GFXEffect = 0 [TweakExteriorCellBuffer.mod1] Resource=User INI File section=General key=uExterior Cell Buffer originalvalue=36 newvalue=100 uservalue= tweakmin=10 tweakmax=128 tweakdelta=2 tweakformat=%.0f [TweakPreLoadMem2] Name=Increase the Pre-load buffer (for >2GB Machines) Description=Use this tweak to increase the maximum amount of memory the game uses to load data. This setting is for machines with at least 2GB of memory. Condition=TOTAL_RAM >= 2048 mods = TweakPreLoadMem2.mod1 FPSEffect = 1 GFXEffect = 0 [TweakPreLoadMem2.mod1] Resource=User INI File section=General key=iPreloadSizeLimit originalvalue=26214400 newvalue=209715200 uservalue= tweakmin=26214400 tweakmax=419430400 tweakdelta=4194304 tweakformat=%.0f [TweakPreLoadMem1] Name=Increase the Pre-load buffer (for >1GB Machines) Description=Use this tweak to increase the maximum amount of memory the game uses to load data. This setting is for machines with at least 1GB of memory. Condition=TOTAL_RAM >= 1024 and TOTAL_RAM < 2048 mods = TweakPreLoadMem1.mod1 FPSEffect = 1 GFXEffect = 0 [TweakPreLoadMem1.mod1] Resource=User INI File section=General key=iPreloadSizeLimit originalvalue=26214400 newvalue=104857600 uservalue= tweakmin=26214400 tweakmax=419430400 tweakdelta=4194304 tweakformat=%.0f [TweakDisableRainFX] Name=Disable The Rain Effect Description=Use this tweak to disable the rain effect and possibly get better performance, but lose some visual flare. Condition=("5700" in VIDEO_CARD) or ("9500" in VIDEO_CARD) or ("X600" in VIDEO_CARD) mods = TweakDisableRainFX.mod1 FPSEffect = 1 GFXEffect = -1 [TweakDisableRainFX.mod1] Resource=User INI File section=Weather key=bPrecipitation originalvalue=1 newvalue=0 [TweakInstantLevel] Name=Instant Character Level-Up Description=This tweak allows your character to instantly gain a higher level, without needing to find a bed and sleep. mods = TweakInstantLevel.mod1 FPSEffect = 0 GFXEffect = 0 [TweakInstantLevel.mod1] Resource=User INI File section=GamePlay key=bInstantLevelUp originalvalue=0 newvalue=1 [TweakTreeClones] Name=Increase the Tree Clones Description=This tweak is not completely verified, but in some cases increasing the number of allowed tree clones may improve the frame-rate. mods = TweakTreeClones.mod1 FPSEffect = 1 GFXEffect = 0 [TweakTreeClones.mod1] Resource=User INI File section=SpeedTree key=iTreeClonesAllowed originalvalue=1 newvalue=12 uservalue= tweakmin=1 tweakmax=24 tweakdelta=1 tweakformat=%.0f [TweaksBGPath] Name=Enable Background Path Finding Description=NPC path finding algorithm can be set to run in a seperate thread (as a background task). For some users enabling background path-finding may improve performance when you are inside a city. mods = TweaksBGPath.mod1 FPSEffect = 1 GFXEffect = 0 [TweaksBGPath.mod1] Resource=User INI File section=Pathfinding key=bBackgroundPathing originalvalue=0 newvalue=1 [TweakHWSound] Name=Disable Sound Hardware Acceleration Description=If you experience odd game crashes, you may be suffering from a soundcard driver problem. Try this tweak to eliminate this problem. Condition=("Creative" in SOUND_CARD) mods = TweakHWSound.mod1 FPSEffect = 1 GFXEffect = 0 [TweakHWSound.mod1] Resource=User INI File section=Audio key=bDSoundHWAcceleration originalvalue=1 newvalue=0 [Tweak30Shaders] Name=Enable Sm 3.0 Shaders Description=If you have hardware which supports SM3.0, enable this tweak for better performance. Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = Tweak30Shaders.mod1 FPSEffect = 1 GFXEffect = 1 [Tweak30Shaders.mod1] Resource=User INI File section=Display key=bAllow30Shaders originalvalue=0 newvalue=1 [TweakCityTrees] Name=Reduce Visible Trees from within Cities Description=This tweak will reduce the distance trees are visible from within the cities. This tweak may improve performance when you are in cities without losing too much visual flare. mods = TweakCityTrees.mod1 FPSEffect = 1 GFXEffect = -1 [TweakCityTrees.mod1] Resource=User INI File section=General key=uGridDistantTreeRangeCity originalvalue=4 newvalue=2 uservalue= tweakmin=1 tweakmax=8 tweakdelta=1 tweakformat=%.0f [Tweak20Lights] Name=Better Quality Lighting Shaders Description=Enable the use of SM2.0 lighting mode, for better quality lights. mods = Tweak20Lights.mod1 FPSEffect = -1 GFXEffect = 1 [Tweak20Lights.mod1] Resource=User INI File section=Display key=bHighQuality20Lighting originalvalue=0 newvalue=1 [Tweak20Hair] Name=Better Quality Hair Shaders Description=Enable the use of SM2.0 hair shaders, for better looking hair. (No shampoo required.) Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = Tweak20Hair.mod1 FPSEffect = -1 GFXEffect = 1 [Tweak20Hair.mod1] Resource=User INI File section=Display key=bAllow20HairShader originalvalue=0 newvalue=1 [TweakGrass2] Name=Change Grass Texture Threshold Description=A different grass tweak. Maintain high grass density but change the texture threshold to increase FPS and still enjoy thick grass. mods = TweakGrass2.mod1,TweakGrass2.mod2 FPSEffect = 1 GFXEffect = -1 [TweakGrass2.mod1] Resource=User INI File section=Grass key=iMinGrassSize originalvalue=80 newvalue=95 [TweakGrass2.mod2] Resource=User INI File section=Grass key=fTexturePctThreshold originalvalue=0.3000 newvalue=0.7000 [TweakGrass] Name=Reduce Grass Density Description=Reduce grass density. This tweak greatly improves exterior FPS rate, without losing too much visual flare. Condition=("5700" in VIDEO_CARD) or ("6200" in VIDEO_CARD) or ("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("9500" in VIDEO_CARD) or ("9600" in VIDEO_CARD) or ("9700" in VIDEO_CARD) or ("X600" in VIDEO_CARD) or ("X700" in VIDEO_CARD) or ("X800" in VIDEO_CARD) or ("X850" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) mods = TweakGrass.mod1,TweakGrass.mod2 FPSEffect = 1 GFXEffect = -1 [TweakGrass.mod1] Resource=User INI File section=Grass key=iMinGrassSize originalvalue=80 newvalue=120 uservalue= tweakmin=60 tweakmax=160 tweakdelta=5 tweakformat=%.0f [TweakGrass.mod2] Resource=User INI File section=Grass key=fTexturePctThreshold originalvalue=0.3000 newvalue=0.3000 [TweakDistantLOD] Name=Improve Distant Level-Of-Detail Description=The default distant level-of-detail (how detailed the remote landscape you see when you walk outside) is quite low. This tweak resolves some of this issue for stronger machines. Condition=("6600" in VIDEO_CARD) or ("6800" in VIDEO_CARD) or ("7800" in VIDEO_CARD) or ("9700" in VIDEO_CARD) or ("9800" in VIDEO_CARD) or ("X1300" in VIDEO_CARD) or ("X1600" in VIDEO_CARD) or ("X1800" in VIDEO_CARD) or ("X1900" in VIDEO_CARD) mods = TweakDistantLOD.mod1 Warning=This tweak may increase loading time and create some visual distortions around watery areas. It is recommended to use the Fix Water Corruption tweak. FPSEffect = -1 GFXEffect = 1 [TweakDistantLOD.mod1] Resource=User INI File section=General key=uGridsToLoad originalvalue=5 newvalue=7 uservalue= tweakmin=5 tweakmax=15 tweakdelta=2 tweakformat=%.0f [TweakReduceInteriorHDR] Name=Reduce Interior HDR Exposure Description=If you feel like the interior HDR effect it too bright, use this tweak to reduce the interior HDR saturation. mods = TweakReduceInteriorHDR.mod1,TweakReduceInteriorHDR.mod2 FPSEffect = 0 GFXEffect = 1 [TweakReduceInteriorHDR.mod1] Resource=User INI File section=BlurShaderHDRInterior key=fBrightScale originalvalue=2.2500 newvalue=1.7500 uservalue= tweakmin=0.5000 tweakmax=5.0000 tweakdelta=0.2500 tweakformat=%.4f [TweakReduceInteriorHDR.mod2] Resource=User INI File section=BlurShaderHDRInterior key=fBlurRadius originalvalue=7.0000 newvalue=6.0000 [TweakSunGlare] Name=Enhance Sun Glare Effect Description=Enhance the glare effect you get when you look towards the sun. mods = TweakSunGlare.mod1,TweakSunGlare.mod2 FPSEffect = 0 GFXEffect = 1 [TweakSunGlare.mod1] Resource=User INI File section=Weather key=fSunGlareSize originalvalue=350.0000 newvalue=850.0000 uservalue= tweakmin=350.0000 tweakmax=1000.0000 tweakdelta=50 tweakformat=%.4f [TweakSunGlare.mod2] Resource=User INI File section=Weather key=fSunBaseSize originalvalue=250.0000 newvalue=650.0000 uservalue= tweakmin=250.0000 tweakmax=800.0000 tweakdelta=50 tweakformat=%.4f [TweakJoyToKey] Name=Use JoyToKey for Gamepads Description=Use this tweak to disable Oblivion's default gamepad support, so you can use JoyToKey. mods = TweakJoyToKey.mod1 FPSEffect = 0 GFXEffect = 0 [TweakJoyToKey.mod1] Resource=User INI File section=Controls key=bUse Joystick originalvalue=1 newvalue=0 [TweakCPUThreads] Name=Increase Number of CPU Threads Description=If your CPU has Dual Core or Hyperthreading capabilities, use this tweak to increase the size of the game's threads pool. Condition=CPU_COUNT>1 mods = TweakCPUThreads.mod1,TweakCPUThreads.mod2 FPSEffect = 1 GFXEffect = 0 [TweakCPUThreads.mod1] Resource=User INI File section=OPENMP key=iThreads originalvalue=3 newvalue=10 [TweakCPUThreads.mod2] Resource=User INI File section=OPENMP key=iOpenMPLevel originalvalue=10 newvalue=10 [GroupGraphicsLandscape] Label=Graphics - Landscape Tweaks = TweakDistantLOD,TweakExteriorCellBuffer,TweakDistantLandRangeDec,TweakDistantLandRangeInc [GroupGraphicsGrass] Label=Graphics - Grass Tweaks = TweakGrass2,TweakGrass [GroupGraphicsTrees] Label=Graphics - Trees Tweaks = TweakForceFullLOD,TweakCityTrees,TweakTreeClones [GroupGraphicsWater] Label=Graphics - Water Tweaks = TweakWaterReflect,TweakWaterReflectMisc,TweakWaterReflectStatics,TweakWaterReflectTrees,TweakWaterReflectActors,TweakWaterCorruption [GroupGraphicsShadows] Label=Graphics - Shadows Tweaks = TweakCanopyShadows,TweakShadowsVisibility,TweakInternalShadowCount,TweakExternalShadowCount [GroupGraphicsBlood] Label=Graphics - Blood Tweaks = TweakMoreBlood [GroupGraphicsTextures] Label=Graphics - Textures Tweaks = TweakPatternEffect [GroupGraphicsHDR] Label=Graphics - HDR Tweaks = TweakReduceInteriorHDR [GroupGraphicsEffects] Label=Graphics - Effects Tweaks = TweakSunGlare,TweakDisableRainFX [GroupHardwareCPU] Label=Hardware - CPU Tweaks = TweakCPUThreads,TweakEnableThreading,TweaksBGPath [GroupHardwareMem] Label=Hardware - Memory Tweaks = TweakPreLoadMem2,TweakPreLoadMem1,TweakUnloadCells,TweakFastTravelPurge [GroupHardwareRendering] Label=Hardware - Rendering Tweaks = TweakSpecularPass,Tweak30Shaders,Tweak20Lights,Tweak20Hair,TweakLocalMap [GroupHardwareSound] Label=Hardware - Sound Tweaks = TweakHWSound [GroupInterface] Label=Interface Tweaks = TweakLowerDlgZoom,TweakNoIntro,TweakScreenshots [GroupGameplay] Label=Gameplay Tweaks = TweakInstantLevel [GroupControls] Label=Controls Tweaks = TweakJoyToKey