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Races of Oblivion

Race Bonuses Skill Bonuses Comentary
Argonian Resist Disease
Resist Poision
Water Breathing
Alchemy +5
Athletics +10
Blade +5
Hand-to-Hand +5
Illusion +5
Mysticism +5
Security +10
My first character, provided a unique look, the water breathing really spoils you, but the resist disease isn't as useful as you think. Even if you manage to get it past 100%, you can still contract anything.
Breton 50+ Magicka
Resist magicka - 50%
Shield - once a day
Alchemy +5
Alteration +5
Conjuration +10
Illusioni +5
Mysticism +10
Restoration +5
This is a perfect race for a well balanced spellcaster.
Dark Elf Summon Ghost
Resist Fire - 75%
Athletics +5
Blade +10
Blunt +5
Destruction +10
Light Armor +5
Marksman +5
Mysticism +5
This is an okay race, but the ghost is a level one summon that will be completely worthless later in the game. This is okay if you want to attempt to build a battlemage character.
High Elf 100+ Magicka
Weakness to elements - 25%
Resist Disease - 75%
Alchemy +5
Alteration +10
Conjuration +5
Destruction +10
Illusion +5
Mysticism +10
The 100 magicka bonus isn't worth it for your elemental weakness you will suffer.
Imperial Absorb Fatique - once a day
Charm - once a day
Blade +5
Blunt +5
Hand-to-Hand +5
Heavy Armor + 5
Mercantile +10
Speechcraft +10
I wouldn't take this race too serious. Maybe use for rollplaying. I guess a traveling merchant would be a good thing to do with this character.
Khajiit Demoralize - once a day
Night Eye
Acrobatics +10
Atheletics +5
Blade +5
Hand-to-Hand +10
Light Armor +5
Security +5
Sneak +5
This is a good race if you want to be a theive. And unlimited night eye is a nice perk.
Nord Frost Damage
Shield
Resist Frost
Armorer +5
Blade +10
Block +5
Blunt +10
Heavy Armor +10
Restoration +5
Recomended for a pure melee fighter. Choose this or the orc if you plan on plain combat.
Orc Berserk
Resist Magicka
Armorer +5
Blade +10
Blunt +10
Hand-to-Hand +5
Heavy Armor +10
Best skill bonuses for a melee fighter, and that berserk skill can really come in handy.
Redguard Adrenaline Rush
Resist Poision
Resist Disease
Athletics +10
Blade +10
Blunt +10
Light Armor +5
Heavy Armor +5
Mercantile +5
The adrenaline rush is what makes this race a seller.
Wood Elf Command Creature
Resist Disease
Acrobatics +5
Alchemy +10
Alteration +5
Light Armor +5
Marksman +10
Sneak +10
This would make a good stealthy hunter. Good roleplayer, could be enhanced with certain PC mods.