Races of Oblivion
| Race | Bonuses | Skill Bonuses | Comentary | ||||
| Argonian | Resist Disease Resist Poision Water Breathing |
Alchemy +5 Athletics +10 Blade +5 Hand-to-Hand +5 Illusion +5 Mysticism +5 Security +10 |
My first character, provided a unique look, the water breathing really spoils you, but the resist disease isn't as useful as you think. Even if you manage to get it past 100%, you can still contract anything. | ||||
| Breton | 50+ Magicka Resist magicka - 50% Shield - once a day |
Alchemy +5 Alteration +5 Conjuration +10 Illusioni +5 Mysticism +10 Restoration +5 |
This is a perfect race for a well balanced spellcaster. | ||||
| Dark Elf | Summon Ghost Resist Fire - 75% |
Athletics +5 Blade +10 Blunt +5 Destruction +10 Light Armor +5 Marksman +5 Mysticism +5 |
This is an okay race, but the ghost is a level one summon that will be completely worthless later in the game. This is okay if you want to attempt to build a battlemage character. | ||||
| High Elf | 100+ Magicka Weakness to elements - 25% Resist Disease - 75% |
Alchemy +5 Alteration +10 Conjuration +5 Destruction +10 Illusion +5 Mysticism +10 |
The 100 magicka bonus isn't worth it for your elemental weakness you will suffer. | ||||
| Imperial | Absorb Fatique - once a day Charm - once a day |
Blade +5 Blunt +5 Hand-to-Hand +5 Heavy Armor + 5 Mercantile +10 Speechcraft +10 |
I wouldn't take this race too serious. Maybe use for rollplaying. I guess a traveling merchant would be a good thing to do with this character. | ||||
| Khajiit | Demoralize - once a day Night Eye |
Acrobatics +10 Atheletics +5 Blade +5 Hand-to-Hand +10 Light Armor +5 Security +5 Sneak +5 |
This is a good race if you want to be a theive. And unlimited night eye is a nice perk. | ||||
| Nord | Frost Damage Shield Resist Frost |
Armorer +5 Blade +10 Block +5 Blunt +10 Heavy Armor +10 Restoration +5 |
Recomended for a pure melee fighter. Choose this or the orc if you plan on plain combat. | ||||
| Orc | Berserk Resist Magicka |
Armorer +5 Blade +10 Blunt +10 Hand-to-Hand +5 Heavy Armor +10 |
Best skill bonuses for a melee fighter, and that berserk skill can really come in handy. | ||||
| Redguard | Adrenaline Rush Resist Poision Resist Disease |
Athletics +10 Blade +10 Blunt +10 Light Armor +5 Heavy Armor +5 Mercantile +5 |
The adrenaline rush is what makes this race a seller. | ||||
| Wood Elf | Command Creature Resist Disease |
Acrobatics +5 Alchemy +10 Alteration +5 Light Armor +5 Marksman +10 Sneak +10 |
This would make a good stealthy hunter. Good roleplayer, could be enhanced with certain PC mods. |